Laoise

Description:
Bio:

Laoise, the Tiefling Ranger
Fighting Against Her own Demons

Origins
Laoise has no idea who her parents were. She was raised by several dragonborns in the TBC region. All she knows is what they told her, that they found her at the foot of a volcano wrapped in rags, seemingly abandoned.

The Dragonborns who raised her were protecting a clutch of three dragon eggs. These eggs have never hatched in many years yet have never rotted either. The Dragonborn just explained to Laoise that they needed to protect them from the Githyanki. Enemy who came from the Astral Plane in an attempt to steal the eggs. Unbeknownst to anyone but Laoise, she secretly arranged the deaths of the dragonborn that were raising her because it felt like slave labour.

Laoise told the Githyanki that in exchange for the eggs she would show them how to get past the Dragonborn defenses. The Githyanki slaughtered all of the Dragonborn in the homestead.
Laoise has since come to realise how important the eggs are and now she wants to steal them for herself.
Laoise has heard of a Dragon Cult operating out of Thundertree. She has heard whisperings in her dreams of a group of adventurers who would soon be travelling there, and
Laoise’s Warlock Abilities
You have made a pact with a fiend from the lower planes of existence, a being whose aims are evil, even if you strive against those aims. Such beings desire the corruption or destruction of all things, ultimately including you.
Expanded Spell List The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells Spell Level
*1st burning hands, command
*2nd blindness/deafness, scorching ray
*3rd fireball, stinking cloud
*4th fire shield, wall of fire
*5th flame strike, hallow
Dark One’s Blessing
Starting at 1st level, when you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier + your warlock level (minimum of 1).
Dark One’s Own Luck Starting at 6th level, you can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur. Once you use this feature, you can’t use it again until you finish a short or long rest.
Fiendish Resilience Starting at 10th level, you can choose one damage type when you finish a short or long rest. You gain resistance to that damage type until you choose a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.
Hurl Through Hell Starting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape. At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience. Once you use this feature, you can’t use it again until you finish a long rest.
Hex
6th-level evocation
Casting Time: 1 bonus action
Range: 90 ft.
Components: V, S, M (the petrified eye of a newt)
Duration: Concentration, Up to 1 Hour
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target when ever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a turn of yours to curse a new creature. A remove curse cast on the target ends this spell early.
At Higher Levels. When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your concentration on the spell for up to 8 hours. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 24 hours.

Laoise

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